R11G11B10
Uses RenderTextureFormat.RGB111110Float.
읽는 시간 1분최근 업데이트: 24일 전
Definition
- Type: Field
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
R11G11B10 = 2
Remarks
Additional Resources: TierSettings.hdr, Camera.allowHDR.
R11G11B10 = 2