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Unity Engine

Unity Engine

ReflectionProbeRefreshMode

An enum describing the way a real-time reflection probe refreshes in the Player.
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Definition

public enum ReflectionProbeRefreshMode

Fields

Value

Description

EveryFrameCauses Unity to update the probe's cubemap every frame. Note that updating a probe is very costly. Setting this option on too many probes could have a significant negative effect on frame rate. Use time-slicing to help improve performance.
OnAwakeCauses the probe to update only on the first frame it becomes visible. The probe will no longer update automatically, however you may subsequently use to refresh the probe
ViaScriptingSets the probe to never be automatically updated by Unity while your game is running. Use this to completely control the probe refresh behavior by script.