기술 자료

Unity Engine

Unity Engine

AllowDebugging

Allow script debuggers to attach to the Player remotely. You can debug your scripts only if you use BuildOptions.Development.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
AllowDebugging = 512

Remarks

Additional Resources: BuildPipeline.BuildPlayer