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Unity Engine

Unity Engine

WindowsGamepadBackendHint

Specifies the desired Windows API to be used for input.
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Definition

  • Type: Enum
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public enum WindowsGamepadBackendHint

Fields

Value

Description

WindowsGamepadBackendHintDefaultSelect a Windows Input API automatically based on platform support.
WindowsGamepadBackendHintWindowsGamingInputWindows GameInput API.
WindowsGamepadBackendHintXInputWindows XInput API.