기술 자료

Unity Engine

Unity Engine

Stop()

Exits audio recording mode. After this audio output will be audible again.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AudioModule
public static bool Stop()

Returns

Type

Description

boolTrue if the engine was recording when this function was called.