GetSampleCountForCaptureFrame()
Returns the number of samples available since the last time AudioRenderer.Render was called. This is dependent on the frame capture rate.
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Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.AudioModule
public static int GetSampleCountForCaptureFrame()
Returns
Type | Description |
|---|---|
| int | Number of samples available since last recorded frame. |