기술 자료

Unity Engine

Unity Engine

SetCaptureStartupLogs(NamedBuildTarget, bool)

Set whether a given build target is configured to capture startuplogs
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static void SetCaptureStartupLogs(NamedBuildTarget buildTarget, bool enable)

Parameters

buildTarget


enable

Value inidiating capture state