기술 자료

Unity Engine

Unity Engine

GetOverrideShaderChunkSettingsForPlatform(BuildTarget)

If the value is true, settings for the buildTarget override the default settings.
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Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static bool GetOverrideShaderChunkSettingsForPlatform(BuildTarget buildTarget)

Parameters

buildTarget

The build target to check the override for.

Returns

Type

Description

bool

Remarks