worldTransform
Returns a matrix that cumulates the following transformations (in order): Local scaling Local rotation Local translation Layout translation Parent worldTransform (recursive definition - consider the identity matrix when there's no parent)
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Property
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
public Matrix4x4 worldTransform { get; }
Remarks
Multiplying the rect by this matrix is incorrect because it already contains the translation.
layout