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Unity Engine

Unity Engine

pickingMode

Determines if this element can be the target of pointer events or picked by IPanel.Pick queries.
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Definition

public PickingMode pickingMode { get; set; }

Remarks

Elements can not be picked if:
  • They are invisible
  • Their
    style.display
    is set to
    DisplayStyle.None
Elements with a picking mode of PickingMode.Ignore never receive the hover pseudo-state.
Additional Resources: VisualElement.visible, IStyle.display