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Unity Engine

Unity Engine

GetClippedPixelRectInRenderTexturePixels(int)

Retrieves the clipped pixel rectangle for a Terrain, relative to the PaintContext render textures.
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Definition

public RectInt GetClippedPixelRectInRenderTexturePixels(int terrainIndex)

Parameters

terrainIndex

Index of the Terrain.

Returns

Type

Description

RectIntReturns the clipped pixel rectangle.

Remarks

When painting across a border, the PaintContext can refer to several Terrain tiles. GetClippedPixelRectInTerrainPixels returns the PaintContext.pixelRect clipped to the specified Terrain, in the pixel coordinates of PaintContext.sourceRenderTexture and PaintContext.destinationRenderTexture. terrainIndex must be between 0 and PaintContext.terrainCount - 1. Additional Resources: PaintContext.GetTerrain.