기술 자료

Unity Engine

Unity Engine

meshLodSelectionBias

Bias to add to the calculated value when selecting a Mesh LOD level.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public float meshLodSelectionBias { readonly get; set; }