enabled
Used to disable a body. A disabled body does not move or collide.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Property
- Namespace: UnityEngine.LowLevelPhysics2D
- Assembly: UnityEngine.Physics2DModule
public bool enabled { readonly get; set; }
public bool enabled { readonly get; set; }