기술 자료

Unity Engine

Unity Engine

angularDamping

Angular damping is used to reduce the angular velocity over time i.e. slow down rotating bodies. The damping parameter can be larger than 1.0f but the damping effect becomes sensitive to the time step when the damping parameter is large.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

public float angularDamping { readonly get; set; }