strictVertexDataChecks
Enables strict checks on imported vertex data.
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Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor
public bool strictVertexDataChecks { get; set; }
Remarks
When enabled, checks are performed on the imported vertex data. When invalid data is found, it is discarded and a warning message is logged in the console. This may result in missing vertex data but ensures that results are consistent and can prevent crashes during imports. Checks involve a performance penalty and are disabled by default.