기술 자료

Unity Engine

Unity Engine

optimizeMeshPolygons

Optimize the order of polygons in the mesh to make better use of the GPUs internal caches to improve rendering performance.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public bool optimizeMeshPolygons { get; set; }