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Unity Engine

Unity Engine

normalSmoothingAngle

Smoothing angle (in degrees) for calculating normals.
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Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public float normalSmoothingAngle { get; set; }

Remarks

How sharp the edge has to be to be turned into a hard edge when calculating normals. This setting is only used when ModelImporter.importNormals is set to ModelImporterNormals.Calculate.