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Unity Engine

Unity Engine

Clear()

Clear the state of ScriptableBakedReflectionSystem.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

public virtual void Clear()

Remarks

This implementation does nothing.
Override this method in your own implementation to clear the state of your ScriptableBakedReflectionSystem. See IScriptableBakedReflectionSystem.