GetObjectData(SerializationInfo, StreamingContext)
ISerializable method for serialization support outside of Unity's internal serialization system.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Method
- Namespace: UnityEditor.Build.Content
- Assembly: UnityEditor
public void GetObjectData(SerializationInfo info, StreamingContext context)
Parameters
Remarks
Internal use only. See BuildReferenceMap.