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Unity Engine


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Unity Engine


DelayedHeightmapUpdate

Indicates a change to the heightmap data without computing LOD.
읽는 시간 1분최근 업데이트: 24일 전

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.TerrainModule
DelayedHeightmapUpdate = 4

Remarks

This flag is set after calls to TerrainData.SetHeightsDelayLOD.