기술 자료

Unity Engine

Unity Engine

OneBone

One bone affects each vertex. When used to access Mesh.GetBoneWeightBuffer the Bone Weight buffer will contain only indices to the bones, as the weight will be set to 1.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
OneBone = 1

Remarks

Additional Resources: QualitySettings.skinWeights.