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Unity Engine

Unity Engine

Tile

Repeat the texture along the line, based on its length in world units. To set the tiling rate, use Material.SetTextureScale.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
Tile = 1