ClearNormalAngle()
Turns off normal angle filtering by setting ContactFilter2D.useNormalAngle to false. The associated values of ContactFilter2D.minNormalAngle and ContactFilter2D.maxNormalAngle are not changed.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.Physics2DModule
public void ClearNormalAngle()