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Unity Engine

Unity Engine

useNormalAngle

Sets the contact filter to filter the results by the collision's normal angle using ContactFilter2D.minNormalAngle and ContactFilter2D.maxNormalAngle.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.Physics2DModule
public bool useNormalAngle