useNormalAngle
Sets the contact filter to filter the results by the collision's normal angle using ContactFilter2D.minNormalAngle and ContactFilter2D.maxNormalAngle.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.Physics2DModule
public bool useNormalAngle