RemovedShapes
Indicates that some physics shapes were not created by the 2D Collider because the state of 2D Collider resulted in vertices too close or an area that is too small for the physics engine to handle.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.Physics2DModule
RemovedShapes = 2