기술 자료

Unity Engine

Unity Engine

CopySerialized(Object, Object)

Copy all settings of a Unity Object.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public static void CopySerialized(Object source, Object dest)

Parameters

source


dest