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Unity Engine

Unity Engine

LightmapEditorSettings

This class is now obsolete. Use LightingSettings.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Class
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public static class LightmapEditorSettings

Remarks

The bake can be started via Lightmapping class.
Additional Resources: Lightmapping.

Static Properties

Property

Description

reflectionCubemapCompressionDetermines how Unity will compress baked reflection cubemap.