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Multiplayer Services SDK

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Multiplayer Services SDK

Information management in sessions

Learn how to manage and propagate data changes in sessions.
読み終わるまでの所要時間 1 分最終更新 4時間前

In Unity Multiplayer Services, effective session management relies on understanding and manipulating session and player data. This data includes structured information about the session configuration and individual player states, which can be updated dynamically to reflect changes in game state or player preferences. Whether you're acting as a session host or client, you have access to specific operations that allow you to modify properties, ensuring smooth and responsive multiplayer experiences.