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Multiplayer Services SDK

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Multiplayer Services SDK

Billing

Understand how Multiplayer Services bills for resource usage and charges.
読み終わるまでの所要時間 1 分最終更新 10時間前

The Multiplayer Services SDK uses sessions to manage groups of players. Sessions relies internally on different combinations of Unity Gaming Services such as Relay, Distributed Authority, Lobby, Matchmaker and Cloud Code, and thus contributes to the billing of those services.