Verbose logging in multiplayer games
Enable verbose logging in your multiplayer project to troubleshoot issues.
読み終わるまでの所要時間 1 分最終更新 4ヶ月前
Verbose logs can help you diagnose issues in your project and understand the steps that SDKs are executing. To enable verbose logging, add any of the following symbols to your Scripting Defines.
The following table specifies the define symbols and relevant packages.
Define symbol | Scope |
|---|---|
| Unity Services SDK |
| Multiplayer Services SDK |
| Wire |
Unity Services verbose logging acts as an additional gate for the verbose log categories listed above and should be included with the other scopes. This allows for simpler verbose logging toggles through the define symbols.
Debugging and logging for Multiplayer Play Mode is available within the Editor Diagnostics settings in the Unity Editor.