IsUserActive
Whether the developer-defined activity condition reports activity this frame. Uses AdaptivePerformanceIdleTimeTracker.IsUserActiveProvider.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEngine.AdaptivePerformance
- Assembly: UnityEngine.AdaptivePerformanceModule
public static bool IsUserActive { get; }