ドキュメント

Unity Engine

Unity Engine

IsCursorMoving

Whether the pointer was active this frame (cursor movement or an active touch). Uses AdaptivePerformanceIdleTimeTracker.IsCursorMovingProvider.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public static bool IsCursorMoving { get; }