ドキュメント

Unity Engine

Unity Engine

IsAnyKeyPressed

Whether any key or button (keyboard, mouse, or controller button) is currently pressed. Uses AdaptivePerformanceIdleTimeTracker.IsAnyKeyPressedProvider.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public static bool IsAnyKeyPressed { get; }