drawOrder
Controls the relative order this world is drawn in across all worlds. Worlds with a lower draw order are drawn first, so worlds with a higher draw order are drawn on top. See PhysicsWorldDefinition.drawOrder.
読み終わるまでの所要時間 1 分最終更新 22日前
Definition
- Type: Property
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public int drawOrder { get; set; }