ドキュメント

Unity Engine

Unity Engine

SetComputeIntParam

Adds a command to set an integer parameter on a ComputeShader.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

SetComputeIntParam(ComputeShader, int, int)

Adds a command to set an integer parameter on a ComputeShader.
public void SetComputeIntParam(ComputeShader computeShader, int nameID, int val)

Parameters

computeShader

ComputeShader to set parameter for.

nameID

Property name ID. Use Shader.PropertyToID to get this ID.

val

Value to set.

Remarks

Constant buffers are shared between all kernels in a single compute shader asset. Therefore this function affects all kernels in the passed ComputeShader.

SetComputeIntParam(ComputeShader, string, int)

Adds a command to set an integer parameter on a ComputeShader.
public void SetComputeIntParam(ComputeShader computeShader, string name, int val)

Parameters

computeShader

ComputeShader to set parameter for.

name

Name of the variable in shader code.

val

Value to set.

Remarks

Constant buffers are shared between all kernels in a single compute shader asset. Therefore this function affects all kernels in the passed ComputeShader.