SetName(in HierarchyNode, string)
Sets a name for a hierarchy node.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: Unity.Hierarchy
- Assembly: UnityEngine.HierarchyCoreModule
SetName(HierarchyNode, string)
public bool SetName(in HierarchyNode node, string name)
Parameters
Returns
Type | Description |
|---|---|
| bool | |