ドキュメント

Unity Engine

Unity Engine

SetDirty()

Force an update of the hierarchy, even if no changes are pending.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: Unity.Hierarchy
  • Assembly: UnityEngine.HierarchyCoreModule
public bool SetDirty()

Returns

Type

Description

bool
true
if the command was appended to the list,
false
otherwise.