ドキュメント

Unity Engine

Unity Engine

RemoveChildren(in HierarchyNode)

Recursively removes all children of a node.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: Unity.Hierarchy
  • Assembly: UnityEngine.HierarchyCoreModule

RemoveChildren(HierarchyNode)

public bool RemoveChildren(in HierarchyNode node)

Parameters

The hierarchy node.

Returns

Type

Description

bool
true
if the command was appended to the list,
false
otherwise.