ドキュメント

Unity Engine

Unity Engine

useMotor

Should a motor force be applied automatically to the Rigidbody2D?
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.Physics2DModule
public bool useMotor { get; set; }

Remarks

Additional Resources: WheelJoint2D.motor.