ドキュメント

Unity Engine

Unity Engine

targetMaterialRenderer

Renderer which is targeted when VideoPlayer.renderMode is set to MaterialOverride
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public Renderer targetMaterialRenderer { get; set; }

Remarks

Setting this to null causes the VideoPlayer to use the first Renderer of the current GameObject.