canSetSkipOnDrop
Whether frame-skipping to maintain synchronization can be controlled. (Read Only)
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEngine.Video
- Assembly: UnityEngine.VideoModule
public bool canSetSkipOnDrop { get; }
Remarks
When , the value of VideoPlayer.skipOnDrop can be changed. When , the value cannot be changed. This value is only valid after the movie has been prepared. See VideoPlayer.Prepare.
truefalse