ドキュメント

Unity Engine

Unity Engine

targetCamera3DLayout

Type of 3D content contained in the source video media.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public Video3DLayout targetCamera3DLayout { get; set; }

Remarks

When stereoscopic rendering is used, the rendering for each eye samples the correct half of the video according to this setting. This setting is only used when VideoPlayer.renderMode is set to either CameraBackPlane or CameraFrontPlane.