Tiled
Fill the slices by tiling the center and sides. Image must be imported as a Sprite (2D and UI) and have Mesh Type set to Full Rect.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Field
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
Tiled = 1