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Unity Engine

Unity Engine

PropagationPhase

The propagation phases of an event.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public enum PropagationPhase

Remarks

When an element receives an event, the event propagates from the panel's root element to the target element.
In the TrickleDown phase, the event is sent from the panel's root element to the target element.
In the BubbleUp phase, the event is sent from the target element back to the panel's root element.
Refer to the Dispatch events manual page for more information and examples.

Fields

Value

Description

BubbleUpThe event is sent from the target element back to the panel's root element.
NoneThe event is not propagated.
TrickleDownThe event is sent from the panel's root element to the target element.