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Unity Engine

Unity Engine

SliceType

The slice type determines whether the center of the image is scaled or tiled.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public enum SliceType

Fields

Value

Description

SlicedFill the slices by stretching the center and sides.
TiledFill the slices by tiling the center and sides. Image must be imported as a Sprite (2D and UI) and have Mesh Type set to Full Rect.