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Unity Engine

Unity Engine

EAC_RG_SIGNED

ETC2 / EAC (GL ES 3.0) 8 bits/pixel compressed signed dual-channel (RG) texture format.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
EAC_RG_SIGNED = 44

Remarks

Additional Resources: TextureImporter.textureFormat.