EAC_RG_SIGNED
ETC2 / EAC (GL ES 3.0) 8 bits/pixel compressed signed dual-channel (RG) texture format.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
EAC_RG_SIGNED = 44
Remarks
Additional Resources: TextureImporter.textureFormat.