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Unity Engine

Unity Engine

Holes

Indicates a change to the Terrain holes data.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.TerrainModule
Holes = 64

Remarks

This flag is set when there are changes to the Terrain holes data, for example, after calls to TerrainData.SetHoles. Note that calls to TerrainData.SetHolesDelayLOD don't set this flag, even though those calls update the Terrain holes data. See TerrainChangedFlags.DelayedHolesUpdate.