ドキュメント

Unity Engine

Unity Engine

DelayedHeightmapUpdate

Indicates a change to the heightmap data without computing LOD.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.TerrainModule
DelayedHeightmapUpdate = 4

Remarks

This flag is set after calls to TerrainData.SetHeightsDelayLOD.