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Unity Engine

Unity Engine

reloadSubsytemsCompleted

Called from SubsystemManager when it has completed reloading all XR SDK Provider packaged subsystems.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Event
  • Namespace: UnityEngine
  • Assembly: UnityEngine.SubsystemsModule
注意
Deprecated. Use afterReloadSubsystems instead.
public static event Action reloadSubsytemsCompleted

Remarks

When the Editor starts or when packages are installed or removed, the SubsystemManager searches the packages and loads all XR SDK packages that it finds. Handling this event allows the user to do work they may need after the subsystem manager loads and initializes new subsystem descriptors.
Additional Resources: SubsystemManager, SubsystemDescriptor.
Note: This is deprecated, use SubsystemManager.afterReloadSubsystems instead.