ドキュメント

Unity Engine

Unity Engine

IsPreloading()

Used to find out whether the StreamingController is currently preloading texture mipmaps.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.StreamingModule
public bool IsPreloading()

Returns

Type

Description

boolTrue if in a preloading state, otherwise False.